package com.dk.hi.gui.states;

/**
 * <b>The game states</b>
 * <p>
 * Contains the states id
 * </p>
 */
public abstract class State {
	/**
	 * Main menu state
	 */
	public static final int MAIN_MENU = 0;

	/**
	 * In game menu state
	 */
	public static final int MENU = 1;

	/**
	 * Playing state
	 */
	public static final int EXPLORATION = 2;

	/**
	 * Battle state
	 */
	public static final int BATTLE = 3;

	/**
	 * The splash screen
	 */
	public static final int SPLASH = 4;

	/**
	 * The battle reward panel after a battle
	 */
	public static final int BATTLE_REWARD = 5;

	/**
	 * Game over! Muahaha!
	 */
	public static final int GAME_OVER = 6;
}
